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SURVIVE

THE FLIGHT

CA: BB8BW8LJZAGGKKJTSEVQVZEY6A3PCACIAAUFTUJJPUMP

DEAR PASSENGERS WELCOME ON BOARD !

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Dear Passengers turns the world's worst airline into a first-person co-op playground. Fly the plane, serve the cabin, accept questionable cargo, and keep a routine trip from becoming a physics-powered disaster.

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SMASHING BORING FLIGHTS

Dear Passengers, the devs have completely ditched the boring old simulation formula and replaced it with pure, glorious airplane mayhem — and we couldn’t be happier about it. This squad of chaos engineers has built the most unhinged, laugh-out-loud co-op experience we’ve ever had in the skies. Every flight is a hilarious disaster waiting to happen, and we’re all here for it

[New Level of Chaos]

WATCH THE DEAR PASSENGERS TRAILER

The announcement trailer shows the tone more clearly than a checklist can: first-person cockpit work, crowded cabins, improvised problem-solving, and a plane that seems determined to embarrass its crew. Play it here, then open Steam to keep Dear Passengers on your radar.

 

[We are here. We are waiting]

DEAR PASSENGERS FLIGHT FACTS

  • 2026 release window

    Windows PC through Steam

    Single-player and online co-op

    Physics-based cabin chaos

    Dynamic weather and turbulence

    Risky passengers and profitable cargo

[Confirmed]

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  • Exact release day and price

  • Maximum online player count

  • Demo, beta, or public playtest

  • Console or Mac versions

  • Local co-op and crossplay

  • Controller and Steam Deck status

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[Not announced]

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[featured game]

The game is ranked #1 in the Steam Wishlist Activity Ranking, ahead of all other games

If Meccha Chameleon proved indie games can go viral… Dear Passengers might be next. Another indie game turns a simple idea into total chaos. You and your friends run the world’s worst airline. One pilots the plane, the others serve angry passengers while fighting brutal turbulence and physics-based disasters. Every mistake becomes everyone’s problem. The goal isn’t to fly perfectly. It’s to survive the flight. The best indies don’t need huge budgets - just one idea that makes you say: “We have to play this.”

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